All purchases of the Candela Obscura Core Rulebook from Critical Role shops include a PDF version.
Investigators, ready yourselves. Candela Obscura needs you!
The Candela Obscura Core Rulebook is a fully detailed guide on playing and gamemastering the collaborative investigative horror tabletop roleplaying game. As an investigator of the paranormal secret society Candela Obscura, you and your circle are charged with exploring, fighting, and protecting the people of Newfaire from supernatural dangers lurking in the folds of a bustling world unaware of the occult magick simmering beneath. Candela Obscura is the very first game to use the Illuminated Worlds System as well as the first full RPG from Darrington Press, as featured in the ongoing anthology series on Critical Role.
Inside of the Candela Obscura Core Rulebook you’ll discover:
204 detailed pages, with a satin ribbon to keep your place.
The core rules to play and create your Candela Obscura investigators and their circles.
Over 90 pages detailing the turn of the century-inspired setting of the Fairelands, and in detail the city of Newfaire and the ancient ruins beneath known as Oldfaire.
4 full example assignments for gamemasters to dive in with their players.
Over 30 example assignments to explore far-flung corners of the Fairelands and the organizations and people operating within it.
An extensive guide to preparing for and gamemastering Candela Obscura.
Immersive, in-world ephemera and notes strewn throughout the chapters—illustrations, sketches, research notes, correspondences, advertisements, maps, and more to bring the Fairelands to life.
Now is your time to accept the call of Candela Obscura! Ready your dice and accessories and get ready to play!
For more information on the game and links to videos of gameplay and resources, visit darringtonpress.com/candela.
Full Credits:
Lead Game Design: Spenser Starke and Rowan Hall
Written By: Rowan Hall and Spenser Starke
Editor: Karen Twelves
Managing Editor: Matthew Key
Production: Ivan Van Norman and Alex Uboldi
Proofreading: Jacky Leung
Additional Game Design: Christopher Grey, Tracey Harrison, and Taliesin Jaffe
Layout: De La Rosa Design
Cultural Consultants: Basheer Ghouse, Pam Punzalan, Erin Roberts, Christine Sandquist, Liam Stevens
Military & Political Consultant: Anthony Joyce-Rivera
Game Development Consultant: Mike Underwood
Additional Editing: Jared Deiro, Darcy Ross
Additional Writing: Carlos Cisco, Tracey Harrison, Anthony Joyce-Rivera, Sam Maggs, Mike Underwood
Graphic Design: Aaron Monroy, Bryan Weiss
Artists: Shaun Ellis, Jamie Harrison, Allie Irwin, Amelia Leonards, Lily McDonnell, Justin O’Neal, Sunga Park, Gustavo Rodrigues Pelissari, Doug Telford
Map Design: Marc Moureau
Cover Artist: De La Rosa Design
Artist / Ancient Languages / Spell Design: Stevie Morley
Original Concept Created By: Taliesin Jaffe and Chris Lockey
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